EG Aircraft thanks you for your purchase and wishes you much fun with the Douglas DC3 Seaplane EG-Aircraft
TO REZZ THE AIRCRAFT
1 / Drag the DC3 Seaplane from your inventory to the sea or the ground.
2 / Accept the attachment of the HUD
3 / You can edit this silhouette to position it to the place where you want the plane. (Be careful not to change the height)
4 / click on "Rezzing" on the HUD to rez the plane.
5 / After use, to remove the aircraft properly, click again on the button "Rezzing" of HUD (the aircraft being "copy" there always remains an original in your inventory)
CAUTION: ALWAYS UNSIT OF THE PLANE BEFORE OPENING THE DOOR
Pilot + copilot + 8 passengers (10 people total)
Realistic engine start and stop
Retractable landing gear
Retractable and functional flaps
Exterior sliding door with installation of the gateway
Functional interior doors
Window curtains functional
realistic ceiling lighting
Crash simulation with flames and smoke when landing gear up during landing on land.
The buttons from left to right
[Position L] toggles on/off the nav lights
[Landing L] toggles on/off the landing light
[Strobes] toggles on/off the strobes
[Cabine L] toggles on/off the cabin light
[Rezzing] Rezzes or removes the aircraft
[Standup] To get up
[Default] Default Camera
[Follower] Dynamic following camera (you can zoom in or out)
[taxiing] Camera in above position ideal for taxiing
[Blocked] Freezes the camera on the spot it is when you click. It allows you to fly the plane, looking from the ground. (Be carefull about your drawing distance)
The flight instruments from left to right
1 / Airspeed indicator indicates your flight speed (in mph)
2 / Attitude indicator, shows the flight attitude
3 / Heading indicator indicates your heading (in degrees)
4 / Vertical speed indicator (VSI) indicates the rate of climb or descent (in meters / second)
5 / Altimeter indicates altitude (in meters)
1 and 2 / Ignition for right and left engine (automatic start)
below there are two power indicators (dial and digital)
shows your location on the regions of blacksea, nautilus, uss, and Corsica.
Z-map zooms out, Z + zooms the map in.
FLIGHT CONTROL KEYPAD
1 / Up "arrow down" and down "arrow up"
2 / Turn right or left, respectively "right arrow" or "left arrow"
3 / Increase the power button "PgUp" to reduce the power button "PgDown"
startl: Start the left engine
Startr: Start the right engine
Stopl: Stops the left engine
stopr: Stops the right engine
g: landing gear down or up
f: extend or retract the flaps
b: Engages or looses the brakes (until the complete stop of the aircraft )
l: Toggles nav lights
s: Toggles strobe lights
ld: Toggles the cabin light
p: Toggles landing light
The engine power can be controlled directly by chat commands
0 = 0%
1 = 10%
10 = 100%
These chat commands allow you to reach the desired power directly without having to go through all the steps successively
You will be amazed by the flying behaviour quality of this airplane. You have to proceed just as if the plane was real.
If you fly with insufficient power, it will lose speed and eventually will stall.
If your speed is too high to land, you will not be able to land the aircraft.
a / Take off
If you are on the water, retract the landing gear
Align the aircraft on take-off area and make sure nothing is in front (200 minimum).
Retract the flaps
Push the throttle to 100%
Release the brakes
Watch the speed, take off smoothly from a 90mph (Be advised, on water the plane will need more distance to get proper take off speed because of the water friction)
b / Cruise
Retract the landing gear (if extended after land take off)
Climb up to the desired altitude
Reduce engine power to 70%
Maintain your cruise speed
Attention to variation in altitude, climb = loss of speed, descent = acceleration.
c / Landing
The landing must be prepared, I recommend to not make direct approaches ...
Make a first pass parallel to the runway at an altitude of 60-80 m
Make a rectangular circuit to get the aircraft in facing of the runway at a distance of 250m (one sim)
Reduce power to 40%
Extend the flaps to slow the aircraft down (the aircraft will lose speed while increasing its lift)
Extend the landing gear and turn landing lights on
Reduce power gradually to 0% while keeping the alignment with the runway
Watch the speed, too fast you will overshoot... too slow you will stall .
d / Water landing
The water landing must be prepared, I recommend not to make any direct approach ...
Make a first pass parallel with landing area at an altitude of 60-80 m
Make a rectangular circuit to get the aircraft facing landing area a distance of 250m (one sim)
Reduce power to 40%
Remove the flaps to slow the aircraft down (the aircraft will lose speed while increasing its lift)
Turn on the landing lights
Reduce power gradually to 0% while keeping the alignment with the water landing strip
Watch the speed, too fast you will overshoot ... too slow you will stall
NOTE: Your plane can fly through full parcels.
BEST SCLUPTIES RENDERING
For a correct display of your sculpties, see below.
LOD debug: Debug your settings LOD is a setting that will bring up all your sculpties perfectly. Just follow these steps:
1. Open the "Advanced" menu by Ctrl-Alt-D, or Opt-Ctrl-D on Mac.
2. Select "Debug Settings" in the list.
3. In the blank field, copy and paste this text:
4. It is recommended to choose a value between 4 and 6.
Thanks to Ghanni Lane!
EG-Aircraft wishes you good flights
To better serve you, all your comments, suggestions or questions may be submitted using our website: http://egaircraft.bbactif.com
for contact in world:
Kahlan Bingyi (sales and special orders)
Serena Lexington (demo's and technical questions not answered on the website)
Note: EG Aircraft (Eric Gregan) can not be held responsible for any changes made by © Linden Research, Inc. to "Second Life" or any malfunction during the operation of the airplane with the quality of service offered by © Linden Research, Inc..